using NLog;
using WCell.Constants.World;

namespace WCell.RealmServer.GameObjects.GOEntries
{
	public class GOMeetingStoneEntry : GOEntry
	{
		private static readonly Logger sLog = LogManager.GetCurrentClassLogger();

	    /// <summary>
	    /// The minimum level a character must be to activate this object.
	    /// </summary>
	    public int MinLevel
	    {
            get { return Fields[0]; }
	    }

	    /// <summary>
	    /// The maximum level a character can be to activate this object.
	    /// </summary>
	    public int MaxLevel
	    {
            get { return Fields[1]; }
	    }

	    /// <summary>
	    /// The Id of the Zone to teleport to
	    /// </summary>
	    public ZoneId ZoneId
	    {
            get { return (ZoneId)Fields[2]; }
	    }
	}
}